Computer Graphics @ 45 Days

Computer Graphics of Engineering(BE) videos According to syllabus of Institute of Engineering(IoE), Tribhuvan University (TU)

Intermediate 2 (2 Reviews ) 186 Students enrolled
Last updated Thu, 17-Oct-2024 Nepali
What will I learn?
  • After the completion of this course, students will get the complete knowledge of Computer Graphics.

Curriculum for this course
141 Lessons 17h 3m
0. How to Purchase Course from MeroSchool
1 Lessons
  • 0. How to Purchase Course from MeroSchool.mp4 00:03:30
  • 1. History of Computer Graphics.mp4 00:03:06
  • 2. Application of Computer Graphics.mp4 00:01:48
  • 3. Random Scan Display.mp4 00:03:11
  • 4. Raster Scan Display.mp4 00:05:36
  • 5. Random vs Raster Scan Display.mp4 00:02:43
  • 6. CRT.mp4 00:02:37
  • 7. Some Terminologies.mp4 00:02:11
  • 8. Numericals.mp4 00:04:28
  • 1. Scan Conversion.mp4 00:02:07
  • 2. DDA Algorithm.mp4 00:08:50
  • 3. Numerical 1 (DDA).mp4 00:05:10
  • 4. Numerical 2 (DDA).mp4 00:05:02
  • 5. Bresenham's Line Algorithm Concept(redo).mp4 00:05:48
  • 6. Bresenham's Line Drawing Derivation.mp4 00:16:19
  • 7. Bresenham's Numerical 1.mp4 00:14:55
  • 8. Bresenham's Line Drawing Algorithm Concept with Negative Slope.mp4 00:07:03
  • 9. Bresenham's Algorithm Numerical (Negative Slope).mp4 00:11:59
  • 10. Mid-Point Circle Drawing Algorithm.mp4 00:16:00
  • 11. Mid-Point Circle Drawing Algorithm Procedure.mp4 00:04:08
  • 12. Numerical of Circle Drawing Algorithm.mp4 00:11:27
  • 13. Concept of Midpoint Ellipse Drawing Algorith.mp4 00:07:06
  • 14. Midpoint Ellipsse Drawing Algorithm (Part 1).mp4 00:18:20
  • 15. Midpoint Ellipse Drawing Algorithm (Part 2).mp4 00:12:34
  • 16. Ellipse Numerical.mp4 00:13:54
  • 1. Translation.mp4 00:05:39
  • 2. Scaling.mp4 00:05:53
  • 3. Fixed Point Scaling.mp4 00:14:58
  • 4. Rotation.mp4 00:08:02
  • 5. Rotation Numerical.mp4 00:04:52
  • 6. Rotation about Arbitrary Pivot Point.mp4 00:11:03
  • 7. Rotation about Arbitrary Point Numerical.mp4 00:08:52
  • 8. Shearing.mp4 00:07:51
  • 9. Shearing Numerical.mp4 00:08:16
  • 10. Reflection.mp4 00:04:50
  • 11. Reflection about Line y=x.mp4 00:07:05
  • 12. Reflection about y=-x.mp4 00:06:51
  • 13. Reflection about y=mx+c.mp4 00:08:17
  • 15. Viewing Pipeline.mp4 00:04:23
  • 16. Viewing Pipeline Terminology and Process.mp4 00:05:35
  • 17. Window to Viewport Mapping.mp4 00:08:40
  • 18. Windows to Viewport Numerical.mp4 00:10:00
  • 19. 2-D clipping.mp4 00:04:17
  • 20. Cohen-Sutherland Algorithm.mp4 00:10:33
  • 21. Cohen-Sutherland Numerical.mp4 00:06:48
  • 22. Special Case on Cohen Sutherland.mp4 00:06:13
  • 23. Liang-Barsky Line Clipping Algorithm.mp4 00:13:30
  • 24. Liang-Barsky Numerical__Course Description_.mp4 00:12:14
  • 1. Translation.mp4 00:05:10
  • 2. Scaling.mp4 00:07:31
  • 3. Rotation Concept.mp4 00:08:34
  • 4. Rotation about an Axis Parallel to One of the Co-ordinate Axis.mp4 00:09:02
  • 5. Rotation about Arbitrary Axis.mp4 00:19:28
  • 6. Rotation Numerical.mp4 00:24:18
  • 7. 3D Reflection.mp4 00:07:29
  • 8. 3D Shearing.mp4 00:10:51
  • 9. 3D Viewing.mp4 00:09:24
  • 10. Projection Concept.mp4 00:02:22
  • 11. Parallel and Perspective Projection.mp4 00:03:15
  • 12. Orthograpic and Oblique Projection.mp4 00:08:50
  • 13. Prespective Projection Derivation.mp4 00:10:55
  • 14. Vanishing Point.mp4 00:02:45
  • 1. Plane Surface.mp4 00:06:51
  • 1. Introduction.mp4 00:03:38
  • 2. Parametric Continuity Condition.mp4 00:02:45
  • 3. Geometric Continuity Condition and Hermite Cubic Spline.mp4 00:14:26
  • 4. Bezier Curve.mp4 00:09:33
  • 5. Properties of Bezier Curve and Numerical.mp4 00:09:02
  • 6. Numerical 2.mp4 00:09:55
  • 1. Plane Surface.mp4 00:06:51
  • 2. Plane Equation.mp4 00:08:36
  • 3. Polygon Meshes.mp4 00:03:10
  • 4. Steps in 3D Object Modeling.mp4 00:02:07
  • 1. Introduction.mp4 00:03:48
  • 2. Back face Detection Algorithm.mp4 00:14:13
  • 3. Depth Buffer Method.mp4 00:08:00
  • 4. A-Buffer Method.mp4 00:06:40
  • 5. Scan Line Method_.mp4 00:05:49
  • 1. Algorithm to Simulate Ambient.mp4 00:07:54
  • 2. Basic Illunination Model.mp4 00:03:00
  • 3. Ideal Diffuse Reflector.mp4 00:03:10
  • 4. Phong Illumination Model.mp4 00:05:34
  • 5. Surface Rendering Method.mp4 00:03:37
  • 6. Goraud Shading.mp4 00:07:31
  • 7. Phong Shading.mp4 00:04:24
  • 1. Introduction to OpenGL.mp4 00:04:12
  • 2. CallBack Function.mp4 00:03:52
  • 3. OpenGL Data Types.mp4 00:06:32
  • 4. Color Commands.mp4 00:03:25
  • 5. Drawing Pixel,Line and Polygon.mp4 00:12:37
  • 6. Lighting.mp4 00:05:03
  • 7. Viewing.mp4 00:04:50
  • 2075 Ashwin|Q.N. 1.mp4 00:00:40
  • 2075 Ashwin|Q.N. 2.mp4 00:12:34
  • 2075 Ashwin|Q.N. 3.mp4 00:09:29
  • 2075 Ashwin|Q.N. 4.mp4 00:14:10
  • 2075 Ashwin|Q.N. 5.mp4 00:07:08
  • 2075 Ashwin|Q.N. 6.mp4 00:03:58
  • 2075 Ashwin|Q.N. 7.mp4 00:05:57
  • 2075 Ashwin|Q.N. 8.mp4 00:06:48
  • 2075 Ashwin|Q.N. 9.mp4 00:01:57
  • 2075 Chaitra|Q.N. 1.mp4 00:02:30
  • 2075 Chaitra|Q.N. 2.mp4 00:07:33
  • 2075 Chaitra|Q.N. 3.mp4 00:05:01
  • 2075 Chaitra|Q.N. 4.mp4 00:05:19
  • 2075 Chaitra|Q.N. 5.mp4 00:11:35
  • 2075 Chaitra|Q.N. 6.mp4 00:02:12
  • 2075 Chaitra|Q.N. 7.mp4 00:07:09
  • 2075 Chaitra|Q.N. 8.mp4 00:05:42
  • 2075 Chaitra|Q.N. 9.mp4 00:01:11
  • 2075 Chaitra|Q.N. 10.mp4 00:01:00
  • 2076 Ashwin|Q.N. 1.mp4 00:04:24
  • 2076 Ashwin|Q.N. 2.mp4 00:13:44
  • 2076 Ashwin|Q.N. 3.mp4 00:07:37
  • 2076 Ashwin|Q.N. 4.mp4 00:14:10
  • 2076 Ashwin|Q.N. 5.mp4 00:08:40
  • 2076 Ashwin|Q.N. 6.mp4 00:07:20
  • 2076 Ashwin|Q.N. 7.mp4 00:02:42
  • 2076 Ashwin|Q.N. 8.mp4 00:02:22
  • 2076 Ashwin|Q.N. 9.mp4 00:01:19
  • 2076 Ashwin|Q.N. 10.mp4 00:01:25
  • 2076 Chaitra|Q.N. 1.mp4 00:02:36
  • 2076 Chaitra|Q.N. 2.mp4 00:22:42
  • 2076 Chaitra|Q.N. 3.mp4 00:07:57
  • 2076 Chaitra|Q.N. 4.mp4 00:14:33
  • 2076 Chaitra|Q.N. 5.mp4 00:06:37
  • 2076 Chaitra|Q.N. 6.mp4 00:01:01
  • 2076 Chaitra|Q.N. 7.mp4 00:14:12
  • 2076 Chaitra|Q.N. 8.mp4 00:04:04
  • 2076 Chaitra|Q.N. 9.mp4 00:03:50
  • 2076 Chaitra|Q.N. 10.mp4 00:02:31
  • 2078 Bhadra|Q.N. 1.mp4 00:00:55
  • 2078 Bhadra|Q.N. 2.mp4 00:09:06
  • 2078 Bhadra|Q.N. 3.mp4 00:13:47
  • 2078 Bhadra|Q.N. 4.mp4 00:06:09
  • 2078 Bhadra|Q.N. 5.mp4 00:11:18
  • 2078 Bhadra|Q.N. 6.mp4 00:04:37
  • 2078 Bhadra|Q.N. 7.mp4 00:08:19
  • 2078 Bhadra|Q.N. 8.mp4 00:09:23
  • 2078 Bhadra|Q.N. 9.mp4 00:03:11
  • 2078 Bhadra|Q.N. 10.mp4 00:05:14
Requirements
  • Students are required to have the knowledge of Computer.
Description

The videos herein are strictly based on syllabus of Institute of Engineering Tribhuvan University, Nepal promoting "e-Learning in Nepal" and are made with intention to provide guidance to the "Bachelor in Engineering(BE) appearing students", for securing good results. The course tries to cover all the lessons of Computer Graphics with the solution of most frequently asked questions in final exam of BE with theories and numericals. We strongly believe that, viewers will be benefited from these videos and the thirst of curiosity of viewers will be quenched! Feedbacks and suggestion to improve are always welcome and highly appreciated!

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Includes:
  • 17+ Hours On demand videos
  • 141 Lessons
  • 45 Days Subscription
  • Access On Mobile And Web

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